CsoundQt is a frontend for Csound, so Csound needs to be installed first.- Csound download page. Download the CsoundQt-Version Number-MacOS.dmg from https.
An Integrated Music Environment, powered by Csound.
Blue is an open-source, cross-platform desktop application for composing music. Use visual tools together with text and code to create the music of your dreams.
- If this is the first time you're installing Office you may have some setup steps to do first. Expand the learn more section below. However, if you're reinstalling Office, and you've already redeemed a product key and have an account associated with Office, then go to the section sign in and install Office on your PC or Mac.
- Security Update 2021-004 (Catalina) macOS Catalina Security Update 2021-004 (19H1323) is recommended for all users and improves the security of macOS.
- Csound is an open community of artists, musicians, enthusiasts, DSP specialists, programmers and others. If you found a bug, have a proposal, feeling that you can submit some code or just want to tell us what you did with Csound—please, welcome.
Latest Release: 2.8.1
Download
Download Blue 2.8.1 from Github for your platform below:
View Release InformationYou will also need to install a 64-bit Java 11+ JDK (Java Developer Kit) to run Blue. The recommended version is Java 11 from AdoptOpenJDK.
Developer Builds
Developer builds are created using the very latest Blue development code. They may contain new features and bug fixes but also may contain their own issues as they represent in-process work. You may download a development build from Github Actions below. (Login required with Github account to download the artifacts.)
Download Dev BuildOlder releases of Blue are available at:
Features
Blue is a music composition environment for Csound, written in Java, and available for use on Windows, Mac OSX, and Linux. It allows doing everything one can do in Csound as well as builds on top of it to offer the following features:
- SoundObjects are the building blocks within Blue's score timeline. SoundObjects can be lists of notes, algorithmic generators, python script code, Csound instrument definitions, PianoRolls, Pattern Editors, Tracker interfaces, and more. These soundObjects may be text based or GUI-based as well.
- Score timeline allows for visual organization of SoundObjects
- Polyobject are objects which hold other SoundObjects, and have timelines in themselves. Working within them on their timelines and outside of them on the parent timeline helps organize and understand the concepts of objective time and relative time between different objects.
- The soundOject library allow for instantiating multiple copies of a SoundObject, which allows for editing the original object and updating all copies.
- NoteProcessors allow for modifying the SoundObjects score results, i.e. adding 2 to all p4 values, multiplying all p5 values by 6, etc. These NoteProcessors can be chained together to manipulate and modify objects to achieve things like transposition, serial processing of scores, and more.
- The Orchestra manager organizes instruments and functions as an instrument librarian.
- Graphical instruments and effects that help to increase musical workflow.
- A mixer system and user-interface to easily connect instruments and effects together that follows a conventional mixer pardigm.
- Syntax hilighting of Csound code.
- SoundObject freezing - free up CPU cycles by pre-rendering objects
- Microtonal support using scales defined in the Scala scale format, including a microtonal PianoRoll, Tracker, NoteProcessors, and more.
- BlueLive - work with soundObjects in realtime to experiment with musical ideas or performance.
- and much more!
Documentation
The latest documentation for Blue includes information about the program as well as a reference guide for the many different plugins (SoundObjects, Instruments, and NoteProcessors), and tutorials.
Video Tutorials
Video Tutorials by Menno Knevel are available on Youtube.
Wiki
The Blue Wiki contains useful articles contributed by the user community.
Mailing Lists
Mailing lists are the primary means to discuss Blue. Questions and comments on using Blue should go to the users mailing list while those regarding the development of Blue should be directed to the developer mailing list.
Click on the link name below to subscribe or manage your subscription for the list. Click on the archive link next to the list's description to search and view the archive for that mailing list.
- bluemusic-users
- Blue Users mailing list (Archive)
- bluemusic-devel
- Blue Developers mailing list (Archive)
Chat
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For realtime conversations, join the #blue channel on the Csound Discord. (Signup for the Csound Discord here.)
Feedback
Did you find a bug? Or want to request a feature? Please use the Github Issue Tracker link below to search for existing issues or file new ones. Your feedback is valuable and contributes to making a better Blue!
Report an IssueAcknowledgements
Thanks very much to Github for hosting the current Blue project site and Sourceforge for hosting the mailing lists and original project site!
Download the free and open source Hadron Particle Synthesizer here.
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Morph between different Hadron states
Morphing between states with the XY control in Hadron interpolates the value for the internal parameter set in Hadron (>200 parameters), and at the same time the routing coefficients and the mapping of the four expression controllers are interpolated. This allows for very flexible and dynamic morphing of the device’s functionality.
Fine tune the effects
All presets have selected “expression controls” to allow creativity and flexibility. Use expression controllers to fine tune the effects.
Process soundfiles
Source waveforms require an analysis stage to be used with Hadron. The source sounds that are shipped with Hadron have been analysed using a command line tool here at PartikkelAudio.
Do live sampling
Use live sampling to record your own sounds into Hadron. In this case the live sampled segments are used exactly in the same manner as the pre-analyzed sound files. When you live sample, the sound is analyzed on the fly.
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Use Hadron as an audio effect for live audio input
In addition to live sampling, you can use “audioInput” as source waveform. In the audioInput mode Hadron is used as a realtime effect for live audio input, like you are used to with other common audio processing effects (reverbs, distortions, flangers, delays etc.).
Buy additional Preset Packs to expand your sonic palette
You can buy more states, presets (combination of states) and source sounds at our Products page.